Games like Lies of P fall into two strong groups. One group matches Krat's mechanical gothic atmosphere, with elegant streets, automata, plague, and old-world decay. The other matches the combat philosophy, especially Perfect Guards, aggressive bosses, precise timing, and a focused Soulslike campaign.
Current 2026 similarity pages repeatedly surface Bloodborne, Sekiro, Steelrising, Thymesia, Wo Long, Elden Ring, and Dark Souls III because each preserves a different part of what makes Lies of P distinctive.
Quick recommendations
- Bloodborne for aggressive gothic horror and the closest FromSoftware atmosphere.
- Sekiro if Perfect Guard timing is the part you want pushed furthest.
- Steelrising for mechanical enemies and an alternate European city.
- Thymesia for plague imagery and compact aggressive combat.
- Dark Souls III for focused modern FromSoftware bosses and build variety.
- Wo Long: Fallen Dynasty for faster deflection-focused RPG combat.
- Elden Ring if you want similar Souls combat language with dramatically more exploration freedom.

Bloodborne: the atmospheric ancestor
Bloodborne is the obvious comparison because Yharnam and Krat both transform beautiful old-world architecture into dangerous urban spaces filled with monsters, disease, hidden histories, and increasingly strange horror.
The combat is not identical. Bloodborne uses Trick Weapons, firearms, quick movement, and rally recovery, while Lies of P builds around guarding, Perfect Guards, Legion Arms, and modular weapon assembly. Both nevertheless encourage active engagement rather than passive shield play.
Bloodborne remains officially PS4 software that is playable on PS5 through backward compatibility. If platform access is a problem, Lies of P is substantially easier to obtain across modern systems.
See Bloodborne and games like Bloodborne.
Sekiro: take Perfect Guard timing further
If your favorite part of Lies of P is learning the exact timing of boss attacks until Perfect Guards feel natural, Sekiro is the strongest recommendation.
Sekiro strips away much of the equipment uncertainty. The player uses a more fixed combat kit and succeeds primarily by mastering deflection, posture, movement, prosthetic tools, and boss patterns. Defense directly creates offensive momentum.
Lies of P gives you more RPG build freedom; Sekiro makes the player's mechanical improvement more central. Read Sekiro for the full profile.
Steelrising: closest mechanical-city aesthetic
Steelrising is often the closest visual recommendation because it places mechanical enemies inside an alternate-history European city. If puppets, automata, ornate streets, and technological decay were the reason you loved Krat, it deserves attention.
Its Soulslike systems are generally more forgiving, and it offers assist options that can make the experience less demanding. That makes it suitable for players who want the atmosphere without requiring every boss to be a severe timing test.
Thymesia: plague and compact aggression
Thymesia is a shorter, darker action RPG centered on a plague-ravaged kingdom. Fast combat, parries, dodges, and boss learning make it relevant to Lies of P players who care about tempo more than world scale.
The tradeoff is production scope. It does not have Krat's breadth, weapon assembly, or amount of content, but its smaller campaign can be attractive if you want a concentrated weekend-sized Soulslike.
Dark Souls III: FromSoftware's focused route
Dark Souls III is a strong recommendation if what you liked was a directed progression path, difficult bosses, character builds, weapon choices, and modern-feeling Souls combat.
Its medieval ruins are very different from Belle Époque Krat, and defensive timing is less centered on Perfect Guards. Yet it provides a similarly focused alternative to Elden Ring's massive open world.
See Dark Souls III for multiplayer, DLC, and platforms.
Wo Long: deflection plus loot
Wo Long: Fallen Dynasty takes defensive timing into a faster Team NINJA RPG structure. Its Spirit system rewards well-timed deflections and aggressive responses, while equipment and progression add far more loot management than Lies of P.
Choose it when the timing loop matters more than atmosphere. If you want an even denser current Team NINJA game, Nioh 3 expands the build side further.
Elden Ring: same broad language, opposite world structure
Elden Ring is useful precisely because it differs. Both games speak the language of checkpoints, builds, upgrades, dangerous bosses, and deliberate combat, but Elden Ring gives the player a huge open world and many ways to route around a difficulty wall.
Choose Elden Ring if you finish Lies of P wishing you could simply leave Krat's current obstacle and explore somewhere else. Choose a more focused game if the authored sequence of encounters was part of the appeal.
Which feature should guide your next game?
Pick Bloodborne for gothic aggression, Sekiro for timing mastery, Steelrising for mechanical Europe, Thymesia for compact plague combat, Dark Souls III for focused classic Souls structure, Wo Long for deflection plus RPG loot, and Elden Ring for freedom.
For the source game itself, see Lies of P. For recommendations beyond this specific similarity cluster, use best Soulslike games.



